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Overall

Voidbinder

Zolrath manipulates time to scale infinitely and cheat death. His normal attacks passively upgrade in stages — eventually becoming three-hit area combos with knockback and stuns while his attack rating continuously climbs. His ultimate pulls him into a time rift where he heals while untargetable, then strikes the weakest enemy on exit. It activates even while crowd controlled, and automatically triggers to prevent his first death. A future self joins for coordinated multi-strike attacks, with the final hits dealing massive line damage while both copies ignore crowd control. He deals increased damage to enemies with lower health than his own, eventually ignoring defense and damage immunity against wounded targets. His most extreme tool rewinds the entire battle to the start when he's last standing — keeping all accumulated scaling intact with haste and control immunity in the do-over. He also delays all enemies' battlefield entrance.

Skills

Time Rift

Ultimate

Enters a time rift, becoming untargetable while regenerating health. Exits by striking the weakest enemy. Can activate while crowd controlled and auto-triggers to prevent the first death.

Doppelganger

Active

Summons a future self to deliver coordinated multi-hit strikes. The final attacks deal heavy damage to all enemies in their path. Both copies are immune to crowd control during the attack.

Annihilate

Passive

Normal attacks passively upgrade over time into three-stage area strikes that knock back and stun. Attack rating continuously increases throughout the battle.

Déjà vu

Passive

When last alive and near death, rewinds the battle to its start while retaining Annihilate upgrades. Gains haste and control immunity after the rewind. Once per battle in certain modes.

Signature Item

Signature Item

Deals bonus damage to enemies with lower health percentage. Ignores defense rating and damage immunity against low-health enemies, with the threshold increasing after a rewind.

Furniture

Furniture

Delays all enemies' battlefield entrance. Annihilate activates sooner, and normal attack frequency increases after Annihilate fully activates.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Zolrath expends 200 energy to open a time rift. Once inside the time rift, Zolrath will continuously lose 120 energy points per second while he recovers 7.5% of his max health. When Zolrath's energy is exhausted, his health is fully recovered or the skill is used again, Zolrath will reappear from the time rift and attack the weakest enemy target for 360% damage. This skill may be used even if Zolrath is being controlled by an enemy skill."

L 81Lvl 2Zolrath ignores fatal damage the first time it is dealt to him and immediately uses his ultimate skill, ignoring its energy requirement.
L 161Lvl 3Skill restores 9% of max health per second.

Zolrath and his future self deal 50% damage multiple times to an enemy. The final two attacks on the enemy deal 180% damage each to any enemy in the attack's path. While using this skill the two Zolrath's cannot be controlled, however both can receive damage.

L 21Lvl 2Damage of final two attacks is increased up to 200% each.
L 101Lvl 3Damage of final two attacks is increased up to 230% each.
L 181Lvl 4Damage of final two attacks is increased up to 250% each.

After 18 seconds Zolrath's normal attack becomes more powerful, allowing his normal attack to deal 150% damage twice per attack.

L 121Lvl 2After 45 seconds Zolrath's normal attack becomes more powerful, allowing him to strike at surrounding enemies in a three-stage attack for 230% damage per attack. Zolrath's first two attacks are able to knock-back enemies, with the final attack causing the enemy to become temporarily stunned.
L 201Lvl 3Zolrath's attack rating increases by 1% per second until it reaches 70%.
E 30Lvl 4Zolrath's attack rating increases by 1.2% per second until it reaches 80%.

When Zolrath is on the brink of death and all of his allies are already dead, Zolrath will turn back time, causing the battle to be reverted back to its start. Zolrath will maintain the effects of his “Annihilate” skill even after the battle has been reverted. This skill may only be used once per battle and can only be used in certain game modes.

L 141Lvl 2After time has been turned back, Zolrath's Haste will be increased by 40 points for the first 12 seconds.
L 221Lvl 3After time has been turned back, Zolrath's Haste will be increased by 40 points for the first 12 seconds.
E 60Lvl 4After time has been turned back, Zolrath is immune to control effects for the following 12 seconds.

Signature Item

Enhances: Prey
+0

Damage dealt to enemies with a lower health percentage than Zolrath is increased by 10%.

+10

Damage dealt to enemies with a lower health percentage than Zolrath is increased by 25%.

+20

Damage dealt to enemies with a lower health percentage than Zolrath is increased by 40%.

+30

Zolrath's damage ignores Defense Rating and the damage immunity effects of enemies that have less than 40% of their max health.

+40

After time has been turned back, Zolrath's damage ignores Defense Rating and damage immunity effects of enemies that have less than 60% of their max health.

3/9

Zolrath delays his enemies' entrance onto the battlefield by 0.75 second(s) and the time prerequisite for his skill ""Annihilate” is reduced by 3.75 seconds when this skill is used.

9/9

The frequency of Zolrath's Normal Attacks are increased by 50% after using the skill "Annihilate" for a total of 65 seconds.

E30Annihilate

Zolrath's attack rating increases by 1.2% per second until it reaches 80%.

2★+5Crit Damage Amplification3★+5Crit Damage Amplification
E60Déjà vu

After time has been turned back, Zolrath is immune to control effects for the following 12 seconds.

4★+5Crit Damage Amplification5★+5Crit Damage Amplification
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+15Haste+10%Attack Rating
Counterpart: