Overall
Zaphrael is a lightning-based assassin who dives between ranged and melee combat. His ultimate teleports him to the side with the most enemies and fires a barrage of lightning bolts across the entire field. His dive ability teleports him behind the deepest enemy, slamming them with area damage and generating a shield — while shielded, he switches to empowered melee attacks that hit rapidly with multi-strike combos and brief stuns, then snaps back to his original position when the shield expires. A persistent thundercloud strikes the nearest enemy on a regular interval, dealing bonus max-health damage and stunning with each hit, and can target multiple enemies simultaneously. His passive electrifies any enemy he damages — when electrified targets take a heavy hit, the charge jumps to a nearby enemy, dealing a portion of the triggering damage. Enemies who attack him get stunned on contact.
Skills
Lightning Purge
UltimateTeleports to the side with the most enemies and fires multiple lightning bolts across the battlefield, hitting all enemies in their path.
Thunderstorm
ActiveSummons a persistent thundercloud that periodically strikes the nearest enemy, dealing damage with bonus max-health-based damage and stunning on each hit. Can target additional enemies.
Lightning Arc
ActiveTeleports behind the deepest enemy and deals AoE damage. Gains a shield and switches to empowered multi-hit melee attacks that stun, then returns to his original position when the shield expires.
Static Charge
PassiveElectrifies damaged enemies. When an electrified target takes a heavy hit, the charge jumps to the nearest enemy, dealing a portion of that damage.
Signature Item
Signature Item
After using Lightning Arc, normal attacks become empowered multi-hit strikes that stun. Thunderstorm targets additional enemies and strikes more frequently.
Furniture
Furniture
Enemies that damage Zaphrael are briefly stunned. This stun has a per-target cooldown.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Zaphrael teleports to the side of the battlefield which has the most enemies on it and fires 7 powerful bolts of lightning across the battlefield, dealing 180% damage per lightning bolt to each enemy that the bolts strike.
Zaphrael summons a thundercloud that exists for 18 seconds which strikes the enemy target nearest to Zaphrael every 4 seconds, dealing 150% damage to them and also causing them to be temporarily stunned.
Zaphrael teleports behind the enemy that is closest to his allies' side of the battlefield and knocks them to the ground, dealing 230% AoE damage to the target and nearby enemies. Simultaneously, Zaphrael receives a shield that is able to mitigate damage equal to 500% of his own Attack Rating, which has a duration of 8 seconds. While the shield exists, Zaphrael uses melee attacks and once the shield disappears, Zaphrael shall immediately return to his original position.
During battle, enemies damaged by Zaphrael will be electrified for 10 seconds. When electrified enemies are dealt damage that exceeds 12% of their max health, the electric shall be transferred to the next closest enemy, causing the nearby enemy to lose health equal to 30% of the initial attack's damage.
Signature Item
After using Lightning Arc, Zaphrael's normal attack becomes even more powerful, dealing damage for 60% of his Attack Rating 9 times to the enemy. Additionally, they temporarily stun the enemy and interrupts their current action.
Damage is increased to 70%.
Damage is increased to 80%
The skill Thunderstorm targets an additional 1 enemies.
Reduces the interval between each strike of Thunderstorm to 2 seconds.
When an enemy deals damage to Zaphrael they are stunned for 0.5 seconds. Stunned enemies cannot be stunned again for 8 seconds. This skill shall still stun its target even if its damage was completely mitigated by the enemy.
When an enemy deals damage to Zaphrael they are stunned for 2 seconds. Stunned enemies cannot be stunned again for 8 seconds. This skill shall still stun its target even if its damage was completely mitigated by the enemy.
Damage is increased to 260%.
Electric transfer now occurs when damage exceeds 8% of the enemy's max health.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: