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Villanelle gracefully wields her folding fan, reducing the Energy of all enemies by 100 for 2 times. Enemies whose Energy is less than 250 after each reduction will be petrified for 4 seconds. While this skill is active, Villanelle gains an additional 35 points of Insight. The first reduction also slices 75 off the Energy of charmed enemies.

Lvl 2Reduces the Energy of all enemies by 100 for 3 times.
Lvl 3The first reduction additionally reduces the Energy of enemies charmed by Villanelle by 125.

Villanelle replenishes 100 Energy from the top 2 damage-dealing enemy heroes, rendering them unable to unleash their Ultimate for 2 seconds and continuously draining their Energy by a total of 300. They also fall under Villanelle’s charm for 10 seconds, during which damage and health loss inflicted on her are reduced by 45%.

Lvl 2Damage and health loss dealt to Villanelle by charmed enemies is reduced by 60%.
Lvl 3Enemies are unable to unleash their Ultimate for 2 seconds and have their Energy reduced by a total of 400 during this period.
Lvl 4Damage and health loss dealt to Villanelle by charmed enemies is reduced by 80%.

Villanelle strikes 1 enemy, nullifying their armor and dealing damage for 200% of her Attack Rating. Any inflicted damage and destroyed shields are converted into a protective shield for Villanelle lasting up to 8 seconds which is capable of absorbing damage for at least 300% of her Attack Rating, up to a maximum of 800%.

Lvl 2Damage dealt increases to 230% of her Attack Rating, and the protective shield can withstand damage for at least 350% of Villanelle’s Attack Rating.
Lvl 3Damage dealt increases to 280% of her Attack Rating, and the protective shield can withstand damage for at least 400% of Villanelle’s Attack Rating.

Passive. Villanelle’s skills and Normal Attacks inflict Scorpion Venom, reducing the target’s Attack Rating by 40% for 8 seconds. During this time, for every 50 Energy restored by enemies, their damage output decreases by 3%, up to a maximum of 30%. Conversely, for every 50 Energy lost by enemies, the damage they take increases by 4%, up to a maximum of 40%.

Lvl 2While Scorpion Venom is active, for every 50 Energy restored by enemies, the damage they deal is reduced by 4.5%, up to a maximum of 45%.
Lvl 3While Scorpion Venom is active, for every 50 Energy lost by enemies, the damage they take is increased by 6%, up to a maximum of 60%.

Shadow Fan

Enhances: Violent Venom

Villanelle always veils her face behind this fan, not because she fears being seen, but because she worries that even in the enxt life, foolish souls won't forget her beauty.

+10

Each time enemies are healed while under the influence of Scorpion Venom, they lose health for 35% of their health regeneration after a brief delay, up to 400% of Villanelle’s Attack Rating every 2 seconds.

+20

Each time enemies deal damage while under the influence of Scorpion Venom, they lose health for 50% of their inflicted damage after a brief delay, up to 600% of Villanelle’s Attack Rating every 2 seconds.

+30

When charmed enemies grant healing or most buffs to their allies, the enemy allies will be afficted with Scorpion Venom, with each enemy ally enduring its effects up to 1 times per 4 seconds.

+40

Each time enemies deal damage while under the influence of Scorpion Venom, they lose health for 55% of their inflicted damage after a brief delay, up to 650% of Villanelle’s Attack Rating every 2 seconds.

3/9 Furniture

Enhances Villanelle’s ability to drain the enemy’s Energy by 25%.

9/9 Furniture

At 3-second intervals, when charmed enemies inflict damage on Villanelle’s allies, 50% of the damage will be converted after a short delay into a shield that protects Villanelle for up to 3 of her initial Attack Rating every 800% seconds.

E30

Enhance the skill Sting Needle, strikes up to 2 other charmed enemies. Reach 2 Star Ascended with this hero to gain: CDR +6 Reach 3 star Ascended with this hero to gain: CDR +6

E60

Enhance the skill Scorpion Venom, during the first 15 seconds of battle, when Villanelle inflicts Scorpion Venom it reduces enemies’ Attack Rating by 60%. Reach 4 Star Ascended with this hero to gain: CDR +6 Reach 5 Star Ascended with this hero to gain: CDR +6

E80MaulersEndeavour

Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: CBR +10 ATK +10%

Overview

Energy and attack debuffer, damage buffer. At full investment in Treasure Hunt works as DPS through erosion from Inner Power. In Treasure Hunt energy debuffer, in Cursed Realm and Nightmare Corridor damage buffer. Destroys enemy shields, and gives many shields to allies.

Counterpart: