Overall
Treznor is a mounted warrior with two distinct combat phases. While mounted, he charges the highest-attack enemy, stunning and damaging everything in his path, then strips the target's shields and knocks them back. Dealing damage charges his mount's energy, and at full charge he generates a frontal shield that blocks most incoming damage — each shield activation also buffs the attack rating of nearby allies. He's immune to control during both the charge and shield generation. When his health drops to a critical threshold, he dismounts with an invulnerable AoE burst and transitions into a close-range brawler, attacking with rapid sword combos that knock targets down. While mounted, he cannot be reduced below the dismount threshold, guaranteeing the phase transition. Dismounted, he gains life leech and doubled energy regeneration, cycling his ultimate faster. His charge also applies a healing block, shutting down enemy recovery.
Skills
Purging Cleave
UltimatePassive: dismounts at low health with an AoE burst and brief invulnerability. While mounted, knocks back and knocks down nearby enemies. While dismounted, delivers a multi-hit combo with a final knockdown strike.
Death Charge
ActiveCharges toward the highest Attack Rating enemy, stunning and damaging all targets in the path. Stops behind the target to strip their shields and deal knockback damage. Treznor is immune to control during the charge. Struck enemies are prevented from healing.
Spear of Valor
ActiveFaces targetable enemies and swipes with the spear, dealing damage to all enemies in front.
Soul Barricade
ActiveWhile mounted, dealing damage charges mount energy. At full energy, generates a frontal shield that mitigates incoming damage. Each shield activation buffs the Attack Rating of Treznor and nearby allies. Control immune during activation.
Signature Item
Blade of Promise
Each shield generation buffs Treznor and nearby allies' Attack Rating briefly. While dismounted, Treznor gains immunity to damage and control effects, extended if the mount fully recharges during that time.
Furniture
Furniture
While mounted, health cannot drop below the dismount threshold. While dismounted, Treznor gains Life Leech and doubled Energy regeneration.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Passive: When Treznor's health falls to 25% or below, he uses his spear to deal 500% AoE damage to a small area of enemies in front of him, and then dismounts his horse, during which time he is immune to damage and control effects. While Treznor is dismounted he is only able to use his Ultimate ability and Normal Attacks. Active: Treznor will spin his spear around from a mounted position, knocking back and knocking over nearby enemies, dealing 300% damage to them. While dismounted, Treznor swings his broken sword repeatedly at an enemy target 5 times, dealing 220% damage to them each time, with the final strike knocking them to the ground.
Treznor charges toward the enemy with the highest Attack Rating, dealing 220% damage to all targets that are in his path, knocking them backward and stunning them for 2 seconds in the process. Treznor then stops behind the target enemy and removes all protective shield effects they are currently using, and deals 240% damage to them, also knocking them backward. Treznor is immune to control effects while using this ability and the enemy target is unable to move. This ability prioritizes non-summoned entities.
Treznor faces toward the direction where targetable enemies are standing and swipes at them with his spear, dealing 260% damage to the enemies in front of him.
While in a mounted position, every time Treznor deals 50% damage shall charge his mount with 15% energy. After the energy reaches 100%, it shall all be consumed to generate a shield that can mitigate 55% frontal damage over 10 seconds. This ability can be triggered once every 15 seconds. Treznor is immune to control effects while generating a shield.
Blade of Promise
Enhances: Oath of FaithEach time a shield is generated increases the Attack Ratings of Treznor and the closest 2 heroes by 40% for 6 seconds. This effect cannot be stacked.
The amount of energy Treznor’s mount regenerates every second is increased by 3%.
The amount of energy Treznor’s mount regenerates every second is increased by 5%.
While dismounted, Treznor is immune to damage and control effects for 4 seconds, and if his mount’s energy is fully recharged during this time, the duration of Treznor’s immunity is extended to 6 seconds.
Each time "Soul Barricade" generates a barrier, it increases the Attack Ratings of Treznor and the closest 3 allied heroes by 60% for 7 seconds. This effect cannot be stacked.
While mounted, damage dealt by enemies can only reduce Treznor’s health down to 25% of his max health.
While dismounted, Treznor gains 30 Life Leech points, and his Energy regeneration is increased by 100%.
Enemies that are struck are unable to be healed for the following 8 seconds.
Shield mitigates all frontal damage.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: