Overview
DPS, buffer. Weakest of all new awakened heroes, but remains meta PvP support. Meta in Treasure Hunt, Nightmare Corridor, and Temporal Rift. Not a priority to collect.
At the start of the battle, Thane receives 4 layers of "Wind Veil". and other allied heroes receive 2 layers. Each Wind Veil layer increases Attack Ratings by 4%, and Crit Damage Amplification points by 3. When under the effects of "Wind Veil", if allied heroes receive damage from an single attack that exceeds 29% of their max health, they shall lose 1 Wind Vail layer, reducing damage of that attack by 50%. Simultaneously, wind damage equal to 230% of Thane's Attack Rating is dealt back at the attacking source, and the target is silenced for 1.5 seconds. 1 Wind Veil layer shall automatically disappear every 8 seconds.
If the target's remaining shield value does not exceed 2000% of Thane's Attack Rating after suffering from Wind's Edge slashes, the target's shield is destroyed by the slashes simultaneously.
Additional wind damage of Normal Attacks is increased to 160% of Thane's Attack Rating.
Whenever a Wind Vortex is formed or disappears, the majority of debuff effects affecting allies are removed. If the Awakening skill "Wind Veil" is in effect, allies within range are granted 1 "Wind Veil" layer. The quantity of Wind Veil layers cannot exceed 8.
If an enemy dies 5 seconds after receiving damage from Thane, he will use "Winds of Fury" again.
Prince Lester's light one-handed sword. After being imbued with the elemental power of the wind, it is as light and sharp as the wind itself. Finding an enemy's vulnerability has never been easier.
After suffering from "Maelstrom", enemies suffer from "Wind Shear" for 10 seconds. If an enemy's health is greater than 70%, they shall be unable to recover health. This effect cannot be removed.
Damage dealt by the sweeping wind is increased to 240% of Thane's Attack Rating.
The percentage of health at which an enemy is affected by "Wind Shear" cannot recover health is lowered by 5%, and can be lowered by 30% at most.
Additional damage is increased to 280% of Thane's Attack Rating. Thane's other skills will also trigger additional damage.
Enhances: Duelling Blades
Whenever a Wind Vortex is formed or disappears, the majority of debuff effects affecting allies are removed. If the Awakening skill "Wind Veil" is in effect, allies within range are granted 1 "Wind Veil" layer. The quantity of Wind Veil layers cannot exceed 8.
Damage received from enemies outside the Wind Vortex is reduced bby60%, and Thane is also immune to their Control Effects.
Enhance the skill Winds of Fury, if an enemy dies 5 seconds after receiving damage from Thane, he will use "Winds of Fury" again. Reach 2 Star Ascended with this hero to gain: PP +1.82 Reach 3 star Ascended with this hero to gain: PP +1.82
Enhance the skill Winds of Fury, after using "Winds of Fury", Thane's Energy Recovery Rate is increased by 60% for 15 seconds. This effect cannot be stacked. If the skill "Wind Veil" is active, Thane will receive 2 Wind Veil layers. Wind Veil effect cannot exceed 8 layers. Reach 4 Star Ascended with this hero to gain: PP +1.82 Reach 5 Star Ascended with this hero to gain: PP +1.82
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: DODGE +33.33 ATK +10%
DPS, buffer. Weakest of all new awakened heroes, but remains meta PvP support. Meta in Treasure Hunt, Nightmare Corridor, and Temporal Rift. Not a priority to collect.