Overview
Damage buffer, control. Pulls enemies. Essential 9/9: attack buff to team. Pull mechanic looks like Nara+Queen. Even Elite gives pull from start (useful in Campaign).
Tamrus spins around violently 1 times. Each spin damages nearby enemies for 220% of his Attack Rating, stuns them, and drags them towards Tamrus. Tamrus spins 1 more time (up to 4 times) for every 1 enemy within range. The range of his spins increases with each spin. When he stops spinning, he forcefully kicks nearby targets, damaging them for 260% of his Attack Rating. Tamrus is immune to control effects while using this skill.
Tamrus leaps high into the air then dive-kicks the area with the most enemy heroes, damaging all enemies in the area for 200% of his Attack Rating, knocking damaged enemies airborne and temporarily stunning them. Tamrus is immune to control effects while using this skill.
The more enemy heroes around Tamrus, the more excited he becomes. For every 1 enemy hero near him, Tamrus gains 1 stack of the Enthusiasm effect (up to 5 stacks ). Each stack of Enthusiasm increases his Dodge by 6 points and his Magic Suppression by 2 points.
Tamrus flings his grappling hook at up to 2 enemies, damaging them for 230% of his Attack Rating and dragging them towards himself. Enemies furthest away from Tamrus are targeted first. Hooked enemies have their Attack Rating reduced by 10% for 5 seconds. If there is only 1 target, the damage is increased to 250% of Tamrus' Attack Rating and the target's Attack Rating is reduced by 15%.
Grappling hook specially made by Tamrus' foster parents for him. Although it can't be described as elegant, it is very durable. His parents put their warmth and love into making it, so for Tamrus, this is the best grappling hook ever made. When used properly, it can deal considerable damage and be used to continuously attack even under complex conditions. Its only drawback is that it demands a higher skill level from the wielder.
Enemy heroes hit by Get Over Here have their Tenacity permanently reduced by 5 points. This effect can stack.
Any stacks of Enthusiasm Tamrus receives last until the end of the battle.
Tamrus immediately receives 5 stacks of Enthusiasm at the start of the battle, and his maximum number of Enthusiasm stacks is increased to 10.
Enemy heroes hit by Get Over Here have their Tenacity permanently reduced by 8 points. This effect can stack.
Tamrus’ Enthusiasm rubs off on his allies. Each stack of Enthusiasm grants all allied heroes 6 points of Dodge and 2 points of Magic Suppression.
Each stack of Enthusiasm Tamrus has increases the Attack Rating of all allied heroes by 4%.
Enhance the skill Infectious Enthusiasm, when Tamrus deals damage, the target will lose additional health equal to 1% of their lost health for each stack of Enthusiasm he has (up to 20% of Tamrus’ Attack Rating). This effect triggers up to once every 3s for each enemy. Reach 2 Star Ascended with this hero to gain: MR +3.04 Reach 3 star Ascended with this hero to gain: MR +3.04
Enhance the skill Get Over Here, hooked enemies are silenced for 2.5 seconds. Reach 4 Star Ascended with this hero to gain: MR +3.04 Reach 5 Star Ascended with this hero to gain: MR +3.04
Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: MR +10.14 CBR +10
Damage buffer, control. Pulls enemies. Essential 9/9: attack buff to team. Pull mechanic looks like Nara+Queen. Even Elite gives pull from start (useful in Campaign).