Overall
Talene is a self-sustaining damage dealer built around dying and coming back stronger. Her ultimate converts most of her health into permanent shields and shifts her into Phoenix form, turning normal attacks into close-range AoE strikes that deal bonus damage based on remaining shield value. When she dies, she becomes an untargetable fireball that regenerates health until she's reborn in an explosion — each rebirth permanently increases her attack and defense. While in Phoenix form, meteors rain continuously with built-in lifesteal. Every time she takes cumulative damage, her two weakest allies heal proportionally. The cycle is self-reinforcing: she trades health for shields, shields fuel damage, damage lifesteals health back, and death just resets the engine with permanent stat gains. She also deals AoE damage during her fireball state, converting that into healing to speed up her return.
Skills
Fire Born
UltimateEnters Phoenix form permanently, converting most of her current health into shields plus bonus max-health shielding. Normal attacks become close-range AoE with bonus damage based on remaining shield value.
Meteor Shower
ActiveCalls down a meteorite on one enemy. In Phoenix form, meteors rain continuously on random enemies with a portion of damage converted to healing.
Phoenix Rising
PassiveUpon death, becomes an untargetable fireball that regenerates health over time. At 50% health, rebirths with an AoE explosion. Recovery rate decreases with each rebirth. Deals AoE damage to nearby enemies while in fireball state, converting a portion to healing.
Afterglow
PassiveEach time Talene cumulatively loses a portion of her max health, her two weakest allies recover health based on her attack rating.
Signature Item
Heart of the Phoenix
Each rebirth permanently increases Talene's attack and defense ratings and immediately restores a large amount of energy.
Furniture
Furniture
Deals AoE damage to nearby enemies while in fireball state, converting a portion into healing. When allies have lower health than Talene, she converts her own health into a permanent shield, potentially summoning a meteor.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Talene goes into ‘Phoenix’ form that lasts until death and converts 90% of her current health into a permanent shield of equal value, plus an additional extra permanent shield on top that is equal to 20% of her max health. Talene’s normal attacks will turn into close-range area attacks that deal 150% damage while in Phoenix form.
Talene calls down a fiery meteorite that deals 200% damage to a single enemy target. When Talene is in Phoenix form, meteorites will continually fall randomly every 0.5 seconds upon random enemy targets for a certain duration of time.
Every time Talene dies she transforms into a fireball. While in this state, Talene recovers 7% of her max health every second and cannot be targeted by her enemies but will still receive the positive effects of her allies’ skills. Once Talene’s health reaches 50%, she is reborn, resulting in a brilliant explosion that deals 200% area damage to enemies. Talene’s Recovery Rate is reduced by 20% every subsequent time that she transforms into a fireball.
Talene’s 2 weakest allies respectively recover 150% of Talene’s Attack Rating as health each time Talene cumulatively loses 10% of her max health.
Heart of the Phoenix
Enhances: ResurgenceTalene’s Attack Rating and Defense Rating are permanently increased by 10% and 20% every time she is reborn using her Phoenix Rising.
Talene’s Attack Rating and Defense Rating are permanently increased by 20% and 40% every time she is reborn using her Phoenix Rising.
Talene immediately recovers 120 Energy each time she is reborn.
Talene immediately recovers 400 Energy each time she is reborn.
Talene’s Attack Rating and Defense Rating are permanently increased by 25% and 50% every time she is reborn using her Phoenix Rising.
Talene deals 110% AoE damage per second to nearby enemies while in her 'Fireball' state. 60% of the damage dealt to enemies is converted into Talene's health.
When there are any allies on the battlefield with a lower percentage of health than that of Talene's own, she actively converts 15% of her current health into a permanent shield of equal value for herself. If the value converted exceeds 10% of Talene's max health, a meteorite with the same effect as the skill "Meteor Shower" will be summoned against a random enemy. This skill can only be triggered once every 5 seconds.
Damage is increased to 320%.
Health recovered is increased to 270% of her Attack Rating.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: