Overview
Buffer, healer. Buffs damage, with ult gives ally immortality. Universal support, meta in many modes. Essential hero, high priority investment from start.
Silas jumps beside his weakest ally and injects them with a powerful substance which increases their Attack Rating by 50% and causes them to become immune to all damage for 8 seconds. Once this skill has ended, the affected ally will lose health equal to 70% of the total amount of damage that was negated while they were in an immune state, but will not die as a result of it.
Silas is able to immediately heal his weakest ally for 12% of their max health. Once healed, the ally is able to recover 35% of Silas’ Attack Rating value as health per second over a duration of 8 seconds.
Silas sprays a powerful gas onto the battlefield that remains there for 12 seconds. Any allies standing within the gas cloud will recover health equal to 30% of Silas’ Attack Rating value per second. If any enemies are standing within the gas cloud, they will suffer 60% damage per second.
Silas creates a gas cloud that is capable of moving slowly around the battlefield. Any allies within the cloud’s radius will recover 20% of the health that they’ve already lost per second. The cloud will disappear once a total healing value equal to 500% of Silas’ Attack Rating has been reached.
A sharp and deadly pair of blades that are laced with a powerful, unknown substance. These blades have been used to augment countless unwilling test subjects.
Health recovery rate of enemies is decreased by 0.8% until it reaches 48%.
Health recovery rate of enemies is decreased by 1% until it reaches 60%.
Allied heroes that have more than 50% of their max health receive an Attack Rating increase of 20%.
Allied heroes that have more than 50% of their max health receive an Attack Rating increase of 30%.
Using the skill "Injected Fury" on a nearby melee ally additionally increases their Normal Attack damage by 50% and their Normal Attack frequency by 30%.
The effects of this skill can be utilized by ranged allies whenever the "Injected Fury" is used.
Enhance the skill Double Dosage, allies recover 40% worth of Silas' Attack Rating as health every second. Reach 2 Star Ascended with this hero to gain: PR +3.04 Reach 3 star Ascended with this hero to gain: PR +3.04
Enhance the skill Healing Haze, allies within the gas cloud's radius receive 10% less damage from enemies. Reach 4 Star Ascended with this hero to gain: PR +3.04 Reach 5 Star Ascended with this hero to gain: PR +3.04
Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: DODGE +33.33 ATK +10%
Buffer, healer. Buffs damage, with ult gives ally immortality. Universal support, meta in many modes. Essential hero, high priority investment from start.