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Overall

The Roamer

Rowan provides sustained energy and healing to the team through a supply stall system. He places health potions that automatically heal nearby allies who drop below half health, with potions replenishing after use and adding regeneration over time. An energy potion on the stall lets allies who cross an energy threshold instantly fill their energy bar, enabling faster ultimates across the whole team. His ultimate scatters gold coins that give allies energy and an attack boost, while stunning any enemy who picks one up. His duck harasses the nearest enemy, reducing their accuracy and stealing energy. Rowan himself is hard to kill — damage spikes get converted into energy loss instead of health loss, and he passively regenerates energy every second, keeping his damage mitigation cycling continuously.

Skills

Dazzle

Ultimate

Scatters gold coins to random targets. Allies gain energy and attack; enemies are stunned.

Avian Assault

Active

Sends his duck to attack the nearest enemy, reducing their accuracy and stealing energy.

Healthy Supplies

Active

Places 3 health potions on a supply stall. Nearby allies below 50% health consume one to restore health. Potions replenish after all are used.

Damage Control

Passive

Damage exceeding 10% of max health is converted into energy loss instead. Passively regenerates energy per second.

Signature Item

The Gold Chime

The supply stall includes an energy potion. Allies above an energy threshold drink it for a large instant energy gain, replenished each time the stall is set up.

Furniture

Furniture

Allies who drink health potions from Healthy Supplies also regenerate health over time.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Rowan throws copious amounts of gold coins onto the battlefield which 3 random targets will receive every 0.5 seconds. If the coins are collected by any allies, they will recover 50 energy points and their attack rating will be increased by 30% for 8 seconds. If the coins are received by any enemies, they will be stunned for 4 seconds.

L 81Lvl 2Allies recover 60 energy points.
L 161Lvl 3Allies recover 70 energy points.

Rowan’s duck attacks the nearest enemy multiple times for 60% damage each, causing the enemy’s accuracy to drop by 120 points for 10 seconds while also allowing Rowan to steal 80 of the enemy’s energy points.

L 21Lvl 2Damage is increased to 70%.
L 101Lvl 3Steals 120 energy points.
L 181Lvl 4Damage is increased to 80%.

After entering the battlefield, Rowan sets up a supply stall and places 3 health potions upon it. When a nearby ally’s health drops below 50% a potion will be used to restore 30% of their max health. Each hero may use a potion once every 5 seconds.

L 121Lvl 2After all health potions have been consumed, Rowan will call in more supplies.
L 201Lvl 3Restores 40% of max health..
E 30Lvl 4Each hero may use a potion once every 4 seconds.

When Rowan receives damage that exceeds 10% of his max health, he will use his energy to mitigate the damage, causing him to lose energy instead of health. This skill can be used once every 3 seconds. Energy lost when using this skill is determined by the damage which is mitigated. A maximum of 80 energy points can be used to mitigate damage.

L 141Lvl 2Rowan recovers 20 energy points per second.
L 221Lvl 3Energy lost when using skill reduced to 50 energy points.
E 60Lvl 4Energy lost when using skill reduced to 35 energy points.

The Gold Chime

Enhances: Thirsty Work
+0

After entering the battle Rowan will set up a stall that now includes an energy potion. When an ally’s energy is above 600 points they will drink a potion, replenishing 60 energy points. The energy potion will be replenished each time the stall is set up.

+10

Energy restored increased to 120 points.

+20

Energy restored increased to 200 points.

+30

Energy restored increased to 400 points.

+40

When nearby allies exceed 500 Energy, they will drink the potion and instantly gain 500 Energy.

3/9

When using the health potions from the skill "Healthy Supplies", allied heroes will additionally regenerate 1% of their own max health per second over 10 seconds. This skill cannot be stacked.

9/9

When using the health potions from the skill "Healthy Supplies", allied heroes will additional regenerate 1.2% of their own max health per second over 15 seconds. This skill cannot be stacked.

E30Healthy Supplies

Each hero may use a potion once every 4 seconds.

2★+2Health Recovery3★+2Health Recovery
E60Damage Control

Energy lost when using skill reduced to 35 energy points.

4★+2Health Recovery5★+2Health Recovery
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+13.7%Health+37.04%Defense Rating
Counterpart: