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Overall

The Baneblast

Olgath's kit is built around Death Knell — a cannon he loads with three types of ammunition through attacks and abilities. Normal attacks load shells in sequence, his active skill creates and loads a full batch of one type then fires, and once all types are loaded his next attack automatically becomes an infernal shot that fuses whatever is chambered. Scatter Shells expand blast radius, Shrapnel Shells add extra projectiles, and Piercing Shells deal bonus health damage — combining them in a single shot stacks all three effects. His ultimate makes him invincible while he fires a barrage of fused shots at every enemy in turn, each consuming and triggering loaded shells. Melee enemies that chunk his health trigger Death Knell's roar, stunning and knocking back anyone close. His attack rating permanently scales the more he fires full-fusion shots.

Skills

Infernal Bombardment

Ultimate

Becomes invincible while firing a barrage of shots at all enemies in sequence. Each shot consumes loaded shells, fusing their effects for area damage.

Fatal Fusillade

Passive

Normal attacks load shells into Death Knell. Once all types are loaded, the next attack becomes an infernal shot that reloads missing types on hit.

Slotted Shell

Active

Creates and loads one shell type in rotation, then fires. Scatter Shells expand blast area, Shrapnel adds projectiles, Piercing deals bonus health damage. Each consumed type boosts shot damage.

Cataclysmic Roar

Passive

When melee damage exceeds a health threshold, Death Knell stuns and knocks back nearby enemies multiple times. Damage scales with loaded shell types. Dispels controls on Olgath and grants brief immunity.

Signature Item

Death Knell

Bombardment prioritizes lowest-health targets once all enemies are hit. Consuming all shell types permanently stacks attack rating. If a shot deals no damage, consumed shells are refunded.

Furniture

Furniture

Loading shells permanently increases Accuracy, stacking up to 8 times. Death Knell starts battle pre-loaded with 3 of each shell type.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Olgath leaps into the air with Death Knell and fires an infernal shot at each enemy in turn, until all enemies have taken damage from this skill 1 times or there are no more targetable enemies. Olgath will fire at least 5 and at most 10 infernal shots each time this skill is used. He is invincible while firing. Infernal shots consume 1 loaded shells of each type, which will be fused together and fired at the target, dealing AoE damage equal to 250% of Olgath’s Attack Rating and triggering the effects of the consumed shells. If no shells are consumed only the AoE damage will be dealt.

L 81Lvl 2Olgath’s bombardment continues until all enemies have taken damage from this skill 1 times, or there are no more targetable enemies. He will fire 5 to 15 infernal shots each time this skill is used.
L 161Lvl 3Olgath’s bombardment continues until all enemies have taken damage from this skill 2 times, or there are no more targetable enemies. He will fire 10 to 30 infernal shots each time this skill is used.

Whenever Olgath hits with a normal attack, he loads 1 shells into Death Knell in the order of their creation. If Death Knell is already loaded with all shell types when Olgath hits with a normal attack will be upgraded into an infernal shot. This effect can only trigger once every 8 seconds.

L 21Lvl 2This effect can now trigger once every 6 seconds.
L 101Lvl 3This effect can now trigger once every 4 seconds.
L 181Lvl 4Each time an infernal shot hits, Death Knell will be loaded with 1 shells of a type that it hasn’t already been loaded with.

Olgath creates a ball of Scatter Shells, Shrapnel Shells, or Piercing Shells in that order. He feeds the ball to Death Knell, loading it with 3 shells of that type, then fires 1 infernal shots. Death Knell can store up to 3 shells of each type. When firing an infernal shot, consuming a Scatter Shell greatly increases the AoE of the shot. Consuming a Shrapnel Shell fires 2 extra shots, dealing AoE damage equal to 250% of Olgath’s Attack Rating. Consuming a Piercing Shell causes the target to lose additional health equal to 80% of Olgath’s Attack Rating.

L 121Lvl 2When firing an infernal shot, each type of shell consumed will increase the damage of the shot by 20%.
L 201Lvl 3When firing an infernal shot, if the shot does not consume any Scatter Shells, each of the other types of shells will increase the shot’s AoE.
E 30Lvl 4Each time Slotted Shell is used, it increases the damage of all subsequent infernal shots by 2% until the end of battle.

Whenever Olgath receives melee damage exceeding 10% of his health, Death Knell will roar 3 times. Each roar will stun nearby enemies for a short time and knock them back. This effect can only trigger once every 15 seconds.

L 141Lvl 2Each roar damages nearby enemies for 260% of Olgath’s Attack Rating.
L 221Lvl 3For each type of shell loaded into Death Knell, the damage of each roar is increased by 20% of Olgath’s Attack Rating. Cataclysmic Roar does not consume any shells.
E 60Lvl 4Cataclysmic Roar dispels any control effects affecting Olgath and causes Olgath to be immune to control effects for 3.

Death Knell

Enhances: Deadly Discernment
+0

If Infernal Bombardment has hit all targetable enemies enough times to stop the bombardment, it will prioritize targets with the lowest current health.

+10

After Olgath’s infernal shots have consumed all shell types, his Attack Rating will be increased by 5% (up to 20%) until the end of battle.

+20

After Olgath’s infernal shots have consumed all shell types, his Attack Rating will be increased by 5% (up to 40%) until the end of battle.

+30

If an infernal shot is unable to deal any damage, Death Knell will regain all consumed shells.

+40

After Olgath’s infernal shots have consumed all shell types, his Attack Rating will be increased by 6% (up to 60%) until the end of battle.

3/9

Each time a shell is loaded into Death Knell, Olgath's Accuracy is increased by by 10 points (up to 80 points) until the end of battle.

9/9

Death Knell will be loaded with 3 of each type of shell at the start of battle.

E30Slotted Shell

Each time Slotted Shell is used, it increases the damage of all subsequent infernal shots by 2% until the end of battle.

2★+3Physical Pierce3★+3Physical Pierce
E60Cataclysmic Roar

Cataclysmic Roar dispels any control effects affecting Olgath and causes Olgath to be immune to control effects for 3.

4★+3Physical Pierce5★+3Physical Pierce
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+15Physical Resist+15Magic Resist
Counterpart: