Overview
Control. Strong in Tower and Campaign, not needed in other modes. At start pulls the enemy opposite, and doesn’t let them escape control. Works at Elite the entire game.
Nara deals 110% damage to the enemy target. Damage ignores the target's defense and invincibility effects. If the target's health is below 40%, then the skill's damage is multiplied 6 times. However, if the auto battle feature is being used, this skill will not deal damage to any enemy targets with health above a 40%.
Nara hits a nearby enemy, leaving them stunned for several seconds and then proceeds to attack the enemy multiple times, inflicting 35% damage per attack to the enemy.
When there are no enemy targets in Nara's vicinity, she will proceed to use her grappling hook to impale an enemy and drag them towards herself. Nara will prioritize attacks towards enemies standing opposite herself.
A passive skill that causes Nara's attackers to lose 90 energy each time they deal damage to her. Enemies can suffer energy loss up to a maximum of 4 times within 10 seconds.
Cruel and graceless. Crafted for butchery and slaughter.
The skill “Butchery” possesses an additional 12% Life Leech effect.
The skill “Butchery” possesses an additional 24% Life Leech effect.
When Nara’s health drops below 50%, her “Butchery” skill will no longer require her enemies’ health to be below a certain percentage in order for it to deal high amounts of damage.
The skill “Butchery” possesses an additional 50% Life Leech effect.
All enemies become terrified for 2 seconds after Nara successfully kills an enemy hero with her ultimate skill "Butchery”. Enemies are unable to attack while terrified and will run away from Nara.
If the requirements for the "Butchery" skill's high damage multipliers are met, its damage will be additionally increased by 450%.
Enhance the skill Impale, the targeted enemy bleeds after being impaled which causes 70% damage per seconds for 8 seconds. Reach 2 Star Ascended with this hero to gain: ACC +16.67 Reach 3 star Ascended with this hero to gain: ACC +16.67
Enhance the skill Terrify, a single target can receive the effects of this skill up to 5 times within 10 seconds. Reach 4 Star Ascended with this hero to gain: ACC +16.67 Reach 5 Star Ascended with this hero to gain: ACC +16.67
Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: HASTE +10 ATK +10%
Control. Strong in Tower and Campaign, not needed in other modes. At start pulls the enemy opposite, and doesn’t let them escape control. Works at Elite the entire game.