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Overall

Leader of Few Words

Joker marks the opposite-positioned enemy as his combat target and dynamically shifts his own faction to gain an elemental advantage against them. Hitting a factionally disadvantaged enemy knocks them down and applies a weakening debuff that amplifies all incoming damage. His normal attacks build toward bonus gunshots aimed at the combat target, maintaining consistent single-target pressure. The core payoff is All-Out Attack — when enough enemies are simultaneously controlled, he triggers a massive team strike dealing heavy damage to all enemies, usable a limited number of times per battle. After his ultimate summons Arsene for full-screen damage, his normal attacks gain extended range and amplified power. Allies can extricate him from enemy control, and if they succeed he gains temporary control immunity and a shield.

Skills

Maeigaon

Ultimate

Summons Arsene to deal damage to all enemies. Afterward, JOKER's normal attacks gain extended AoE range and deal bonus damage.

Adverse Reaction

Active

Marks the opposite enemy as Combat Target and shifts factions for damage bonuses. Factional advantage causes knockdown and a weakening debuff that amplifies incoming damage. Retargets to the highest-rated enemy if the target dies.

Concentrated Fire

Active

After several normal attacks, fires a bonus shot at the Combat Target for additional single-target damage.

All-Out Attack

Active

When 3+ enemies are simultaneously controlled, triggers AoE damage to all enemies. Limited to 3 uses per battle and requires surviving allies.

Signature Item

Vile Sword

After using his ultimate, JOKER's normal attacks gain extended AoE range with bonus damage and attack speed for an extended duration.

Furniture

Furniture

Allies can extricate JOKER from crowd control. If freed, he gains temporary CC immunity and a shield. QUEEN's presence greatly increases extrication chance.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Summons Arsène who deals 260% damage to all enemy targets.

L 81Lvl 2Damage is increased to 280%.
L 161Lvl 3Damage is increased to 300%.

JOKER chooses the opposite-positioned enemy at the beginning as his Combat Target (CT). If the CT belongs to a non-Dimensional faction, JOKER will temporarily change factions in order to gain a factional damage bonus against the CT, but will also suffer from its adverse effects. When JOKER’s skills deal damage to an enemy whom he has a factional advantage against, the enemy will be knocked down for 2 seconds and then weakened. Weakened enemies receive 30% more damage over 5 seconds. Knock-down and weakening effects may only be used once every 7 seconds against the same target. If the CT is slain, JOKER will choose the enemy with the highest Combat Rating as his next CT.

L 21Lvl 2Combat Target is knocked to the ground for 2.5 seconds.
L 101Lvl 3Combat Target is knocked to the ground for 3 seconds.
L 181Lvl 4Enemies that have a factional advantage over JOKER have their factional damage bonuses reduced to 15%.

Each time JOKER has used his Normal Attack 4 times, he will use his gun to deal 180% damage to his Combat Target.

L 121Lvl 2Deals 210% damage to Combat Target.
L 201Lvl 3Each time JOKER has used his Normal Attack 3 times he will use his gun against the Combat Target.
E 30Lvl 4Deals 220% damage to Combat Target.

When 3 or more enemies, or all enemies are controlled, All-Out Attack is triggered, dealing 300% damage to all enemies. This skill can only be used when there are surviving allies on the battlefield. This skill can be triggered once every 7 seconds and can be used up to a maximum of 3 times per battle. The damage caused by this skill will not trigger the effects of “Adverse Reaction”.

L 141Lvl 2Deals 320% damage to all enemies.
L 221Lvl 3Deals 340% damage to all enemies.
E 60Lvl 4Deals 360% damage to all enemies.

Vile Sword

Enhances: Widespread Attack
+0

After JOKER uses his Ultimate skill, the AoE range of his normal attacks is increased for 7 seconds, during which time he deals 20% additional damage.

+10

JOKER gains 20 Attack Speed points while this skill’s effects are in use.

+20

JOKER gains 35 Attack Speed points while this skill’s effects are in use.

+30

Duration of skill is increased to 15 seconds.

+40

Increases damage dealt to enemies by 40% during the skill.

3/9

While JOKER is suffering the effects of enemy control skills, he has a 25% greater chance of being extricated by his allies for every 1 non-summoned ally that is currently not being controlled, and shall be immune to enemy control skills for 5 seconds if he is successfully extricated. This skill can be triggered once every 10 seconds. If the ally 'QUEEN' is also on the battlefield, she will raise JOKER’s extrication chances by an additional 40%.

9/9

Each ally has a 35% chance of extricating JOKER from enemy control skills, and JOKER gains a shield worth 40% of his max health that exists for 5 seconds if he is successfully extricated.

E30Concentrated Fire

Deals 220% damage to Combat Target.

2★+5Attack Speed3★+5Attack Speed
E60All-Out Attack

Deals 360% damage to all enemies.

4★+5Attack Speed5★+5Attack Speed
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+15Insight+10%Attack Rating
Counterpart: