Overview
CC, sub-DPS, tank, debuffer. Ultimate pulls all enemies to center of field, 9/9 gives invulnerability. Can deal damage as sub-DPS or main DPS.
When Hildwin enters the battlefield, he summons 3 flaming magic circles that inherit his attributes. Every 6 seconds, the magic circles will target the farthest enemy and launch a fireball, dealing damage for 180% of his Attack Rating to enemies along its path. Active: Hildwin shifts into his dragon form, summoning tornados of draconic flames in the center of the battlefield that deal damage equal to 200% of his Attack Rating to all enemies. Flaming magic circles cause flames to rain down from the sky, dealing Dragonspeak Damage equal to 300% of his Attack Rating to all enemies. The flames energize the magic circles, reducing their attack frequency by 90% and increasing the power of the next 3 fireballs by 50%. Only one hero in your formation can shift forms at any one time.
Passive: Hildwin’s normal attacks will prioritize the enemy with the smallest angle relative to himself. After Hildwin lands 2 hits on a target, they will become ensnared in flames. Ensnared enemies are immobilized for 1 seconds and take damage equal to 160% of his Attack Rating every second.
Hildwin gathers power and slams the earth with his staff, causing the ground to collapse beneath the enemy farthest from himself. The enemy takes damage equal to 320% of his Attack Rating and is knocked into the air. At the same time, all of the enemy’s shields are removed, and they cannot receive another shield for 3 seconds.
Passive: Hildwin has a profound understanding of all the world’s magic. For every strike of damage he takes from enemy heroes, future damage from the same skill will be reduced by 10%, up to a maximum of 40%. Every 12 seconds, Hildwin and the ally with the lowest health percentage will gain a shield worth 600% of Hildwin’s Attack Rating for 6 seconds. For the duration of the shield, the damage reduction from this skill will be increased by 20%.
This staff bears intricate engravings of ancient runes imbued with Dragonspeak Magic, harboring hidden flames that relentlessly scorch its wielder. "Master it, or be consumed by it."
20% of the damage of Hildwin’s Normal Atacks ignore shields.
The power of Hildwin’s Normal Attack is increased to 5% of the target’s max health, up to a maximum of 250% of his Attack Rating.
When using a Normal Attack, Hildwin will additionally target the enemy with the smallest angle relative to himself.
For every 4 Normal Attacks Hildwin uses, he wil call down draconic flames to bombard the target, dealing Dragonspeak Damage equal to 150% of his Attack Rating to enemies within range.
For every 3 Normal Attacks Hildwin uses o all draconic flames will launch a fireball at the target.
Flaming magic circles can protect Hildwin. When Hildwin takes fatal damage, he becomes immune to that strike of damage and teleports to a flaming magic circle, where he absorbs its power to recover full health and become invulnerable and untargetable for 1 seconds, while the magic circle disappears.
Enhance the skill Magma Slam, when using an active skill, Hildwin additionally selects the nearest enemy hero as a target for the skill. Reach 2 Star Ascended with this hero to gain: CDA +5 Reach 3 Star Ascended with this hero to gain: CDA +5
Enhance the skill Arcane Insight, Hildwin can gain knowledge from the lessons of others. When allied heroes receive damage from enemy heroes, Hildwin’s knowledge increases, and the maximum damage reduction of this skill is increased to 60%. Reach 4 Star Ascended with this hero to gain: CDA +5 Reach 5 Star Ascended with this hero to gain: CDA +5
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: TY +31.85 ATK +10%
CC, sub-DPS, tank, debuffer. Ultimate pulls all enemies to center of field, 9/9 gives invulnerability. Can deal damage as sub-DPS or main DPS.