Overview
CC, buffer. Useful in Nightmare Corridor, can be a substitute in many modes. Gives shields and buffs damage with them at 9/9. Low collection priority.
Passive: Ginneas' Burst Hammer can hold up to 6 shells. At the start of battle, it has 3 shells. If there are shells remaining when Ginneas deals damage with his skill, 1 shell will be consumed to increase this damage by 60% of his Attack Rating. Active: Ginneas loads his Burst Hammer with shells, lifts it high, then swings it at the ground, dealing AoE damage 3 times, each time extending to a wider range. This knocks enemies into the air and stuns them briefly. The damage dealt for each time is 230%, 280% and 330% of Ginneas' Attack Rating respectively. Ginneas is immune to control effects while using this skill.
Ginneas smashes enemies within a certain range in front of him with his Burst Hammer, dealing damage equal to 250% of his Attack Rating and reducing enemies' Haste by 40 points, for 5 seconds.
Ginneas charges to the side of the enemy hero who has dealt the highest damage. After dealing damage once for 200% of his Attack Rating, he loads shells and taunts nearby enemies for 6 seconds. While taunting, Ginneas is immune to control effects and receives 50% less damage. After the taunt ends, 100% of the damage reduced during the taunt is converted into Fearless Shields to be distributed to all allies, with the shields lasting 7 seconds. The minimum and maximum value of the shield shall be 10% and 25% of Ginneas' max health respectively. Ginneas also knocks back nearby enemies airborne and deals damage equal to 200% of Ginneas' Attack Rating. If he is using another skill when the taunt ends, he distributes the shields after the skill ends and deals damage.
Ginneas swings his Burst Hammer, dealing damage to enemies in front of him twice, each time for 220% of his Attack Rating. If shells are consumed for the first damage and the enemy's remaining shield value is lower than 1000% of Ginneas' Attack Rating, he destroys the enemy's shield and grants himself a Fearless Shield with a value equal to 50% of the destroyed shield's value, up to 20% of his max health, for 7 seconds. If shells are consumed for the second damage, Ginneas knocks the enemy airborne and stuns them for 2 seconds.
A new Burst Hammer forged by Ginneas himself using the latest techniques and smelting processes of the dwarves of Haltor. It is more flexible to wield than its previous iteration.
Each time shells are consumed, the damage dealt this time is increased by 100% of Ginneas' Attack Rating
Ginneas' Normal Attack is enhanced, dealing rippling damage for 90% of Ginneas' Attack Rating to the target and enemies behind them.
When Ginneas receives damage that exceeds 20% of his max health, he takes 90% less damage and loads 1 shell. This effect can trigger 1 time every 6 seconds.
For 7 seconds after the Ape Amiral begins following an enemy hero, the effect of increasing damage the foloowed target takes is raised to 75%.
For every 1 shell consumed, Ginneas receives 1 stack of Will of Steel. Each stack of Will of Steel increases the damage he deals by 3% and reduces the damage he takes by 3%. This effect can be stacked up to 20 times.
At the start of battle, Ginneas has 5 stacks of Will of Steel, while other allies with a Fearless Shield also gain damage buffs and damage reduction corresponding to the current number of stacks of Ginneas' Will of Steel, up to 12 stacks.
Enhance the skill Crushing Mockery, all remaining shields are consumed for the first damage dealt. Each shell consumed increases damage reduction during the taunt further by 5% Reach 2 Star Ascended with this hero to gain: CDR +6 Reach 3 star Ascended with this hero to gain: CDR +6
Enhance the skill Meteor Supernova, for every 6 shells consumed, Ginneas grants his ally that has dealt the highest damage a Fearless Shield that can mitigate damage equal to 35% of Ginneas' max health, for 7 seconds. Reach 4 Star Ascended with this hero to gain: CDR +6 Reach 5 Star Ascended with this hero to gain: CDR +6
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: IS +31.85 HP +13.7%
CC, buffer. Useful in Nightmare Corridor, can be a substitute in many modes. Gives shields and buffs damage with them at 9/9. Low collection priority.