Overall
Framton is an aggressive brawler built around Blaze Points — a resource that accumulates from every ability he lands. His opener teleports to the enemy opposite him and steals a portion of their attack or defense if they exceed his own, equalizing the matchup while generating a health-based shield. His rapid melee combo builds Blaze Points with each strike, and missed combos stack a damage bonus that carries forward. His ultimate launches enemies into the air for area damage and steals a fraction of their attack rating. Once he hits full Blaze Points, he detonates for heavy area damage with complete immunity to damage and crowd control, blocking all enemy healing afterward. Each enemy he damages reduces incoming damage against him, stacking up to near-total mitigation across multiple targets.
Skills
Blazing Meteor
UltimateThrows all enemies in front into the air, slamming them onto the nearest target for area damage and a stun. Each thrown enemy temporarily increases Framton's attack rating. Also pulls enemies positioned above and below the target.
Burning Vengeance
ActiveRapid melee combo finishing with a launching kick. Missing entirely stacks bonus damage for the next use, but landing the kick consumes the bonus.
Fists of Fire
ActiveAt battle start, teleports to the opposite enemy and deals damage. If their attack or defense exceeds Framton's, he permanently raises his own to close the gap. Generates a shield based on the target's max health against non-bosses. Immune to control during use.
Flaming Feast
ActivePassively accumulates Blaze Points from all abilities. At 100 points, becomes immune to damage and control while dealing area damage and blocking enemy healing briefly. Cannot be dodged.
Signature Item
Blaze Vambraces
Dealing damage to different enemies stacks damage reduction. Hitting enemies also recovers health based on defense rating and reduces their tenacity, stacking up to 3 times.
Furniture
Furniture
Accumulating Blaze Points grants attack speed and crit damage amplification. Triggering Flaming Feast immediately grants bonus Blaze Points.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Framton throws all enemies in front of him up into the air, who come crashing down several moments later onto the nearest enemy target, dealing 410% damage to all affected enemies, also stunning them for 2 seconds. Every enemy that Framton successfully throws into the air increases his Attack Rating for 8 seconds by a value equal to 15% of each enemy’s Attack Rating, but the total value cannot exceed 30% of his own current Attack Rating. Bosses and control-immune enemies will not be thrown into the air when this skill is used.
Framton’s Normal Attack turns into a quick flurry of successive, strikes, dealing 130% damage per strike to enemies in front of him, with the final strike knocking enemies into the air, dealing 290 % damage to them in the process. Passive: When this skill fails to deal any damage, damage is increased by 25% the following time it is used. Damage can be stacked up to 200%, but when an enemy is kicked, the stacked damage bonus is lost.
At the start of battles, Framton teleports directly in front of the enemy located opposite him and deals 300% damage to them. If the enemy’s Attack or Defense Ratings are higher than his own, Framton raises his own to make up 50% of the difference, which persists until the end of battle. The raised value can reach a maximum of Framton’s 50% attributes. When this skill is used against non-boss enemies, Framton shall also receive a shield that has a value equal to 25% of the enemy target’s max health, which exists for 8 seconds. When this skill is triggered, Framton is immune to control effects.
Passive: Framton accumulates Blaze Points every time one of his abilities deal damage. Blazing Meteor: 12 Blaze Points Burning Vengeance: 2/2/2/4/4/7 Blaze Points Fists of Fire: 15 Blaze Points Active: Once Framton has accumulated 100 Blaze Points, Framton is temporarily immune to all damage and control effects, and deals 430% damage to all nearby enemies once, causing them to be unable to recover health for the following 5 seconds.
Blaze Vambraces
Enhances: Eternal FlameWhen Framton deals damage to enemies, he receives 8% less damage for the following 5 seconds. Dealing damage to differing enemies grants Framton Damage Reduction which can be stacked up to 80% Damage Reduction. Dealing damage to the same target multiple times refreshes the skill's duration but does not stack Damage Reduction.
Framton receives 12% less damage for the following 5 seconds.
When Framton deals damage to enemies, he recovers an amount of health equal to 180% of his Defense Rating. This effect can be triggered up to 4 times every 4 seconds.
Framton's attacks cause enemy targets to lose 15 Tenacity points for 5 seconds, Effect can be stacked up to 3 times.
Tenacity Reduction is increased to 25 points.
Every time Framton accumulates 20 Blaze Points he gains 6 Attack Speed points and 8 Crit Damage Amplification points for 7 seconds.
After triggering Flaming Feast, Framton immediately gains 40 Blaze Points.
Framton also draws the enemies that are positioned above and below the original target close to himself.
Framton shall trigger this skill once per battle when he receives fatal damage, and the damage dealt is based upon his current Blaze Point value.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: