Overall
Ezizh is an energy warfare specialist who controls the pace of battle by choking enemy ultimates. Horrify blocks all enemies from casting their ultimates, and the lockout triggers again every time an ally uses theirs — creating a rhythm where his team cycles ultimates freely while the enemy team can't respond. Mental Fury passively feeds energy to all allies on a timer, accelerating their ultimate rotation even further, and the effect persists after his death. Feeble Mind yanks the farthest enemy toward him, disabling their attacks during the walk before launching them airborne with an attack debuff. His ultimate creates burning ground that damages and weakens enemies standing on it, with the fire intensifying over time and draining energy from anyone caught in it. Low-health enemies get stunned, punishing teams already losing the attrition war.
Skills
Fissure
UltimateDeals area damage and leaves burning ground that damages enemies standing on it while reducing their attack rating.
Feeble Mind
ActiveMind controls the farthest enemy, forcing them to walk toward Ezizh unable to act. On arrival, deals damage, launches them airborne, and reduces their attack rating.
Horrify
ActiveHits all enemies and blocks their ultimates briefly. Also prevents enemy ultimates each time an ally uses one.
Mental Fury
PassivePassively regenerates energy for all allies periodically. The effect persists after Ezizh dies at reduced efficiency.
Signature Item
Armor of Ruin
Stuns low-health enemies. Burning ground damage escalates over time and drains energy from enemies standing on it.
Furniture
Furniture
Ezizh takes reduced damage and resists control during Feeble Mind. The skill targets both the farthest frontline and backline enemies simultaneously.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Ezizh causes an explosion that deals 180% damage to any surrounding enemies. The explosion causes part of the ground to burn, damaging any enemies standing upon it for 5 seconds.
Ezizh mind controls the enemy farthest away from himself, causing them to walk towards him, also rendering the enemy unable to attack. Once in fron of Ezizh, the enemy is dealt 210% damage and knocked into the air.
Ezizh launches an ungodly shockwave towards all of his enemies that inflicts 160% damage upon them, rendering them unable to cast their ultimate skills for 3 seconds.
Ezizh enrages his teammates, allowing them to to regain 40 energy points every 3 seconds.
Armor of Ruin
Enhances: ImmolateEnemies with less than 30% health will be stunned for a short period of time.
Ezizh’s increases the damage of burning ground by 15% for every 1 seconds it continues to burn.
Ezizh’s increases the damage of burning ground by 20% for every 1 seconds it continues to burn.
Increases the duration of Fissure skill's burning ground effect by 100%. However, Ezizh can only burn one area at a time.
Enemies standing upon burning ground lose 25 Energy per second.
While using the skill "Feeble Mind”, Ezizh receives 60% less damage from enemy attacks and cannot be controlled by enemies.
The skill "Feeble Mind" simultaneously causes both the farthest frontline and backline enemies to fall under Ezizh's control. While under Ezizh's control, the affected enemies will walk towards Ezizh for several seconds and be unable to attack, but only the farthest enemy of the two will be dealt damage.
Damage is increased to 190%.
During the battle and while Ezizh is alive, his allies shall receive an additional 100 Energy Points when they kill an enemy target.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: