Overall
Estrilda is a frontline buffer who turns enemy deaths into team-wide momentum. Every non-summoned enemy that falls while she's alive permanently boosts all allies' attack and defense, stacking multiple times. Her charge plows through enemies with knockdowns and grants her a shield per target hit, and she's immune to crowd control while charging. Inspire raises the whole team's attack and restores a large chunk of energy to everyone. Ridicule knocks back a frontline enemy and debuffs the attack of all nearby foes. While she holds the frontline, her backline allies passively take reduced damage. If the full team survives the opening phase of the fight, all allies gain an additional permanent stat boost. She generates value by staying alive and enabling her team rather than dealing damage herself.
Skills
Joust
UltimateDeals repeated AoE damage to frontline enemies with a final knockdown. Non-summoned enemy deaths while she lives grant all allies stacking attack and defense, up to 3 stacks, and restore energy.
Royal Charge
ActiveCharges through enemies, knocking them down and gaining a shield per target hit. Immune to control while charging.
Inspire
ActiveBoosts all allies' attack and restores energy.
Ridicule
ActiveKnocks back a frontline enemy and deals AoE damage, reducing nearby enemies' attack.
Signature Item
Banner of Rayne
Backline allies take reduced damage while any frontline ally lives. When Estrilda is deployed, the reduction applies regardless of her position.
Furniture
Furniture
If all allies survive the opening phase, all non-summoned allies permanently gain attack and defense.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Estrilda deals 60% AoE damage 5 times to the enemies standing in front of her, with the final attack dealing 150% damage them, which causes them to be knocked to the ground.
Estrilda charges into her enemies’ ranks, knocking down all enemies in her path, dealing 200% damage to them. Estrilda is immune to control abilities while charging.
Estrilda increases her allies' morale by waving her flag in the air, increasing their attack rating by 30% for 8 seconds.
Estrilda deals 150% damage to an enemy in front, knocking them backwards, and then deals 60% AoE damage to enemies within range, causing their Attack Ratings to be reduced by 14% for 6 seconds.
Banner of Rayne
Enhances: In CommandWhen Estrilda is on the frontline and still alive, all damage received by her backline allies is reduced by 5%.
When Estrilda is on the frontline and still alive, all damage received by her backline allies is reduced by 10%.
When Estrilda is on the frontline and still alive, all damage received by her backline allies is reduced by 15%.
When any allied hero is on the frontline and still alive, all damage received by their backline allies is reduced by 15%.
When Estrilda is deployed, all damage received by their backline allies is reduced by 20%.
After the first 18 seconds of battles, if all allies are still alive, all non-summoned allies will have their Attack Ratings increased by 10% and Defense Ratings by 20% until the end of the battles.
Ability may be activated after 12 seconds of battle.
Attack Rating is raised by 40%.
Attack Rating is reduced by 18%.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: