Overview
Support. Gives shield, slightly increases survivability. Not worth building.
Eluard immediately creates a Divine Shield that has a value equal to 180% of his max health. If Eluard already possesses a Divine Shield, he consumes it in order to deal damage equal to 20% of the consumed shield’s value to all enemies. Damage dealt cannot exceed 500% of Eluard’s own Attack Rating.
Eluard creates a Divine Shield at the beginning of battle that has a value equal to 150% of his max health. When the Divine Shield is broken, Eluard becomes stunned for 8 seconds, after which he creates a new Divine Shield with a value equal to 150% of his max health. Damage dealt to Eluard when not protected by his Divine Shield is equal to 350% of the initial damage.
Eluard recites divine scripture, which grants the ally farthest forward on the battlefield immunity from all damage. This skill can be interrupted.
Eluard recites a scripture of judgment, after which he deals 220% damage to all enemies. Enemies that have slain an allied hero will be dealt 50% more damage for each allied hero they slay. This skill can be interrupted.
Enemies that slay allied heroes will be dealt 80% more damage for each that they slay.
A mask forged out of pure gold. Wearing it is to give up all emotion, to remove all distractions from one’s mind, to become the arbiter of justice and order.
Shield’s value is equal to 70% of the ally’s max health.
Shield’s value is equal to 80% of the ally’s max health, and exists for 8 seconds.
Shield’s value is equal to 100% of the ally’s max health, and their Attack Rating is increased by 40% while the shield exists.
A shield will also be granted to the ally with the highest initial Attack Rating.
Damage immunity effects of the skill “Prayer of Protection” now include Eluard.
After the skill “Sanctimony” is used for the first time, the damage immunity effects of the next “Prayer of Protection” will include all allies.
Enhance the skill Prayer of Protection, damage immunity effects lasts for 4 seconds even after the recitation ends or is interrupted. Reach 2 Star Ascended with this hero to gain: CDA +5 Reach 3 star Ascended with this hero to gain: CDA +5
Enhance the skill Judgement, deals 280% damage after recitation ends. Reach 4 Star Ascended with this hero to gain: CDA +5 Reach 5 Star Ascended with this hero to gain: CDA +5
Arena of Heroes, Legend's Challenger Tournament, Legends' Championship,Treasure Scramble, Heroes of Esperia: HASTE +10 ATK +10%
Support. Gives shield, slightly increases survivability. Not worth building.