Overall
Eironn is defined by his pull — a vortex that drags all nearby enemies into melee range, clustering them for his team's area damage. He alternates between an ice blade that hits all enemies in front and slows their movement and attack speed, and a wind blade that knocks a single target back while dealing bonus damage based on their current health. His ultimate combines both elements into a heavy slash followed by a persistent ice tornado that knocks enemies back and slows them. His passive gives a chance to completely ignore enemy defense on any attack, and he deals amplified damage against shielded targets. Enemies already slowed by his ice attacks are more likely to be frozen solid by his ultimate, locking them in place for extended durations.
Skills
Elemental Surge
UltimateHeavy slash followed by a persistent ice tornado that deals AoE damage, knocks enemies back, and slows their movement.
Twin Force
ActiveAlternates between ice and wind blades. Ice blade hits all frontal enemies and slows attack and movement speed. Wind blade knocks a single target back and deals bonus damage based on their current health.
Vortex
ActivePulls all enemies within range toward Eironn, dealing damage. The core enabler for pull compositions.
Sylvan Oath
PassivePassively increases attack rating and grants a chance to ignore enemy defense ratings. Deals amplified damage against shielded enemies.
Signature Item
Elemental Blades
Elemental Surge can freeze enemies, with higher freeze chance against targets already suffering attack speed reductions. Frozen enemies no longer get knocked back. Deals increased damage to frozen targets, and freeze duration is extended.
Furniture
Furniture
Sylvan Oath triggers reliably when Eironn's health is above 60%, and its triggered damage is increased.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Eironn combines both of his blades to form one powerful blade and proceeds to hack at his enemies, dealing 270% damage to them. Eironn then summons an ice tornado which deals AoE damage to enemies and remains on the battlefield for 5 seconds, engulfing multiple enemies, knocking them backwards and slowing their movement speed.
When attacking with his ice blade, Eironn deals 150% damage to all enemies standing in front of him and also freezes them, causing their movement and attack speeds to be slowed for 4 seconds. When attacking with his wind blade, Eironn attacks a single enemy target, knocking them backwards, inflicting 180% damage upon them. The wind blade also inflicts additional damage equal to 15% of the enemy target's current health.
Eironn uses his elemental powers to generate a powerful gust of wind that draws in all enemies standing within a certain range of himself which deals 140% damage to them.
Increases Eironn's Attack Rating by 15% and gives his attacks a 30% chance to ignore his enemies' Defense Ratings. Any damage dealt to enemies that are shielded is multiplied by 150%.
Elemental Blades
Enhances: ChillThe skill “Elemental Surge” has a chance to cause enemies to become frozen for 2 seconds. The chances of an enemy being frozen are raised if the enemy is already suffering from attack speed reductions, and enemies which are already frozen will no longer be knocked back by the skill.
Damage for the Ultimate skill Elemental Surge is increased against frozen enemies by 30%.
Damage for the Ultimate skill Elemental Surge is increased against frozen enemies by 50%.
Time enemies are frozen is increased to 4 seconds.
Time enemies are frozen is increased to 6 seconds.
The skill "Sylvan Oath" has a 100% chance to be triggered when Eironn's health is above 60%.
Damage dealt by "Sylvan Oath" when triggered is increased by 15%.
Damage is increased to 170%.
Chance to ignore enemy Defense Ratings increased to 65%.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: