Overall
Edwin creates a Dominion zone that follows him and drastically reduces normal attack damage to allies standing inside it. His ultimate spawns a second, larger Dominion at the position with the most allies, extending coverage across the field. The Dominion is not just defensive — allies inside deal bonus damage and regenerate energy when hit, while enemies who deal heavy damage to protected allies get silenced. Damage absorbed by the Dominion charges Edwin's counterattack, which fires automatically after enough hits are blocked and deals bonus damage based on enemy max health. Each counterattack also ramps the damage of his next ultimate. His regular combo silences and shreds defense on enemies caught inside a Dominion, and skill damage against him is negated entirely on a cooldown, triggering invulnerability and another counterattack.
Skills
Liege Lord
UltimatePassively creates a personal Dominion that drastically reduces normal attack damage to allies within it. Actively deals multi-hit damage in front and spawns a larger temporary Dominion at the location with the most allies. Allies inside Dominions deal bonus damage.
Disarming Flurry
ActiveThree-slash combo where the final strike silences enemies within Dominions and reduces their Defense Rating. If interrupted by a counterattack, the silence and Defense reduction still apply.
Rebel’s Reprisal
ActiveAfter enough Dominion damage reductions, Edwin counterattacks nearby enemies. Interrupts normal attacks and Disarming Flurry but queues behind ultimates. Stores up to 3 counterattacks when no enemies are in range. Each counterattack deals bonus damage based on enemy max health and ramps ultimate damage.
Royal Favor
PassivePassively silences attackers when they deal heavy damage to an ally within a Dominion, with per-target cooldowns. Allies hit by normal attacks within Dominions also recover Energy, with per-hero caps.
Signature Item
Unknown
Dominion damage reduction stores absorbed damage to empower the next counterattack. Each counterattack permanently increases Edwin's ultimate damage, stacking with a cap.
Furniture
Furniture
Dominion radius is increased. Enemies who deal normal attack damage to allies within a Dominion lose Energy periodically.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Passive: At the start of battle, Edwin creates a Dominion that follows him around the battlefield. Allied heroes within a Dominion take 70% less normal attack damage. Active: Edwin damages enemies in front of him for 250% of his Attack Rating 4 times. He then creates a large temporary Dominion in the area with the most allied heroes for 12 seconds and damages enemies within the new Dominion for 300% of his Attack Rating. This temporary Dominion has the same effect as the regular Dominion, but their effects do not stack with one another. Edwin is immune to control effects while casting this skill. If this skill is used again while there is already a temporary Dominion on the battlefield, it will be replaced by a new temporary Dominion.
Edwin slashes enemies in front of him three times. The first two slashes each deal damage for 230% of his Attack Rating. The final slash deals damage for 260% of his Attack Rating. If an enemy is within one of Edwin’s Dominions, the final slash will also silence them for 2 seconds and reduce their Defense Rating by 30% for 5 seconds. If this skill is interrupted by Rebel’s Reprisal before the final slash, the latter skill will also silence and reduce the Defense Rating of enemies within a Dominion in the same manner as the final slash.
Every 5 times his Dominions reduce normal attack damage, Edwin will counterattack nearby enemies, damaging them for 230% of his Attack Rating. These counterattacks will interrupt Edwin’s normal attacks and his Disarming Flurry skill, but if a counterattack is triggered while he is using his Ultimate, it will be launched after the Ultimate ends. If there are no enemies around Edwin when he triggers a counterattack, it will be stored until there are enemies around him. He can store up to 3 counterattacks.
Whenever an allied hero within a Dominion takes a single round of damage that exceeds 10% of their max health, the attacker is silenced for 2.5 seconds. This effect can only be triggered up to 1 time every 10 seconds against each attacker.
Unknown
Enhances: Traitor’s Vengeance30% of the normal attack damage reduced by Edwin’s Dominions will be stored and used to increase the damage of his next Rebel’s Reprisal counterattack (up to 120% of Edwin’s Attack Rating).
60% of the normal attack damage reduced by Edwin’s Dominions will be stored and used to increase the damage of his next Rebel’s Reprisal counterattack (up to 240% of Edwin’s Attack Rating).
The damage of Edwin’s Ultimate increases by 20% (up to 100%) each time a Rebel’s Reprisal counterattack is triggered.
Rebel’s Reprisal counterattacks deal extra damage equal to 10% of the enemy's max health. (up to 800% of Edwin’s Attack Rating).
The damage of Edwin’s Ultimate increases by 40% (up to 200%) each time a Rebel’s Reprisal counterattack is triggered.
The radius of Edwin’s Dominions is increased to 115% of their original radius.
When an allied hero within a Dominion takes normal attack damage, the attacker loses 100 Energy. This effect can only be triggered up to 1 times every 1.5 seconds against each attacker.
Whenever Edwin takes skill damage, he will negate the damage, become invulnerable for 3 seconds, and trigger a counterattack. This effect can be triggered up to 1 times every 8 seconds.
Whenever an allied hero within a Dominion takes normal attack damage, they recover 30 Energy. Each allied hero can recover up to 300 Energy from this effect per battle, while Edwin can recover up to 2000 Energy from this effect.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: