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Overall

Chimera of Ire

Canisa and Ruke are a two-headed chimera whose kit revolves around chaining enemies together and trapping them in close range. Their ultimate leaps into enemy clusters, and targets hit by both heads become chained — linked enemies share a portion of all direct damage the chimera takes, turning the pair's own tankiness into a damage redistribution engine. Their flaming cage locks enemies in place, shredding defense over time and stunning anyone who tries to escape. They start battles with reduced max health but gain ramping attack and defense each second; when they finally take fatal damage, they fully restore their health, become immune, and permanently gain resistances tuned to whatever damage types they absorbed. Ruke's attacks lifesteal while Canisa's attacks strip enemy energy, giving each head a distinct role.

Skills

Lightning Lock

Ultimate

Both heads attack separately as a passive. Active: jumps to the largest enemy cluster, dealing damage from both heads. Enemies hit by both become chained, sharing a portion of direct damage the chimera takes.

Wound Reversal

Passive

Starts battle with reduced max health but gains ramping attack and defense each second. Upon first fatal damage, becomes immune to all damage and control briefly, fully restores health, and permanently gains physical or magic resist based on prior damage types taken.

Howl of Fury

Active

Knocks back surrounding enemies, dealing damage and stunning them. Generates a shield based on max health. Also chains nearby enemies.

Cage of Fire

Active

Creates a cage that periodically damages enemies inside and reduces their defense, stacking up to three times. Enemies at the cage edge are knocked back to center and stunned. Also chains enemies within.

Signature Item

Avenging Chain

Reduces damage taken from chained or caged enemies. Howl of Fury and Cage of Fire also inflict chain effects on enemies, each chaining up to one enemy.

Furniture

Furniture

Ruke's attacks heal him based on damage dealt. Canisa's attacks drain enemy energy with each hit.

Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.

Passive: Canisa & Ruke launch their Normal Attacks separately. Active: Canisa & Luke jump to the area with the most enemies and both deal damage to nearby enemies equal to 250% and 310% of their Attack Rating, respectively. Enemies hit by both attacks will be chained for 12 seconds. Canisa & Duke will evenly distribute 30% of the direct damage they take among chained enemies. The distributed damage cannot exceed 430% of Canisa & Ruke's Attack Rating.

L 81Lvl 2Damage values are respectively increased to 270% and 330% Attack Rating damage.
L 161Lvl 3Distributes 35% of the direct damage they receive evenly among the chained enemies. The distributed damage will not exceed 460% of Canisa & Ruke’s Attack Rating.

At the beginning of a battle, Canisa & Ruke’s max health drops by 30%. On receiving their first fatal damage, they will be immune to all damage and control effects for 2.5 seconds, restore their full health, and increase their max health by 30%. They will also buff up their Physical Resist by 10 points or Magic Resist by 20 points according to the proportions of the types of damage previously suffered, until the end of the battle.

L 21Lvl 2Increases Physical Resist by 15 points or Magic Resist by 30 points.
L 101Lvl 3Increases duration of immune effects to 3.5 seconds.
L 181Lvl 4Increases Canisa & Ruke’s Attack and Defense Ratings by 2.5% up to 45% per second before they receive their first fatal damage, until the end of the battle.

Canisa & Ruke let out a howl that knocks back surrounding enemies, deals damage equal to 280% of their Attack Rating, and stuns the enemies for 2 seconds. Meanwhile, they gain a shield that lasts for 8 seconds, with the shield value being equal to 25% of their max health.

L 121Lvl 2Increases shield value to 30% of Canisa & Ruke’s max health.
L 201Lvl 3Increases shield value to 35% of Canisa & Ruke’s max health.
E 30Lvl 4Increases Canisa & Ruke’s Attack and Defense Ratings by 2.5% up to 45% per second before they receive their first fatal damage, until the end of the battle.

Canisa & Ruke forges a flaming cage around themselves that lasts up to 7 seconds. Every 1 seconds, they inflict damage equal to 140% of their Attack Rating on enemies within the cage and reduce their Defense Rating by 6% up to 18%, for 3 seconds. Enemies moving to the edge of the cage are regularly struck back to the center and stunned for 1.5 seconds.

L 141Lvl 2Damage is increased to 160% Attack Rating.
L 221Lvl 3Drags nearby enemies into a Cage of Fire.
E 60Lvl 4Reduces enemies’ Defense Rating by 12% up to 36% for 3 seconds.

Avenging Chain

Enhances: Chain Reach
+0

This skill reduces 15% of damage received by Canisa & Ruke from enemies within a Cage of Fire or suffering from a chain effect. The amount of damage distributed remains unaffected.

+10

This skill reduces 15% of damage received by Canisa & Ruke from enemies within a Cage of Fire or suffering from a chain effect. The amount of damage distributed remains unaffected.

+20

This skill reduces 30% of damage received by Canisa & Ruke from enemies within a Cage of Fire or suffering from a chain effect. The amount of damage distributed remains unaffected.

+30

“Howl of Fury” and “Cage of Fire” also inflict chain effects on enemies, but each skill can only chain up to 1 enemy at once.

+40

Reduces the damage Canisa & Ruke take from enemies that are chained or within a Cage of Fire by 50%. Does not affect the amount of damage distributed to chained enemies.

3/9

Ruke heals himself with 35% of the attack damage he causes, but not exceeding 300% of his Attack Rating.

9/9

Each attack by Canisa reduces a hit from enemy’s energy by 160 points.

E30Howl of Fury

Increases Canisa & Ruke’s Attack and Defense Ratings by 2.5% up to 45% per second before they receive their first fatal damage, until the end of the battle.

2★+6Accuracy3★+6Accuracy
E60Cage of Fire

Reduces enemies’ Defense Rating by 12% up to 36% for 3 seconds.

4★+6Accuracy5★+6Accuracy
E80Endeavor

Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia:

+15Magic Resist+15Insight
Counterpart: