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Passive. Canisa & Ruke launch Normal Attacks respectively. When dealt actively, they jump to where enemies are the densest and each inflicts damage equal to 250% and 310% of their respective Attack Rating on the enemies. Enemies hit by both attacks will suffer a chain effect for 12 seconds. Canisa & Ruke will distribute 30% of the direct damage they receive evenly among the chained enemies. The distributed damage will not exceed 430% of Canisa and Ruke’s Attack Rating.

Lvl 2Damage values are respectively increased to 270% and 330% Attack Rating damage.
Lvl 3Distributes 35% of the direct damage they receive evenly among the chained enemies. The distributed damage will not exceed 460% of Canisa & Ruke’s Attack Rating.

At the beginning of a battle, Canisa & Ruke’s max health drops by 30%. On receiving their first fatal damage, they will be immune to all damage and control effects for 2.5 seconds, restore their full health, and increase their max health by 30%. They will also buff up their Physical Resist by 10 points or Magic Resist by 20 points according to the proportions of the types of damage previously suffered, until the end of the battle.

Lvl 2Increases Physical Resist by 15 points or Magic Resist by 30 points.
Lvl 3Increases duration of immune effects to 3.5 seconds.
Lvl 4Increases Canisa & Ruke’s Attack and Defense Ratings by 2.5% up to 45% per second before they receive their first fatal damage, until the end of the battle.

Canisa & Ruke let out a howl that knocks back surrounding enemies, deals damage equal to 280% of their Attack Rating, and stuns the enemies for 2 seconds. Meanwhile, they gain a shield that lasts for 8 seconds, with the shield value being equal to 25% of their max health.

Lvl 2Increases shield value to 30% of Canisa & Ruke’s max health.
Lvl 3Increases shield value to 35% of Canisa & Ruke’s max health.

Canisa & Ruke forges a flaming cage around themselves that lasts up to 7 seconds. Every 1 seconds, they inflict damage equal to 140% of their Attack Rating on enemies within the cage and reduce their Defense Rating by 6% up to 18%, for 3 seconds. Enemies moving to the edge of the cage are regularly struck back to the center and stunned for 1.5 seconds.

Lvl 2Damage is increased to 160% Attack Rating.
Lvl 3Drags nearby enemies into a Cage of Fire.

Avenging Chain

Enhances: Chain Reach

Originally a chain used for restraining Mauler slaves and from which the Chimera freed themselves after they were born. The beast kept it as a reminder of the painful humiliation they had endured and not to show any mercy for their enemies.

+10

This skill reduces 15% of damage received by Canisa & Ruke from enemies within a Cage of Fire or suffering from a chain effect. The amount of damage distributed remains unaffected.

+20

This skill reduces 30% of damage received by Canisa & Ruke from enemies within a Cage of Fire or suffering from a chain effect. The amount of damage distributed remains unaffected.

+30

“Howl of Fury” and “Cage of Fire” also inflict chain effects on enemies, but each skill can only chain up to 1 enemy at once.

+40

Reduces the damage Canisa & Ruke take from enemies that are chained or within a Cage of Fire by 50%. Does not affect the amount of damage distributed to chained enemies.

3/9 Furniture

Ruke heals himself with 35% of the attack damage he causes, but not exceeding 300% of his Attack Rating.

9/9 Furniture

Each attack by Canisa reduces a hit from enemy’s energy by 160 points.

E30

Enhance the skill Wound Reversal, increases Canisa & Ruke’s Attack and Defense Ratings by 2.5% up to 45% per second before they receive their first fatal damage, until the end of the battle. Reach 2 Star Ascended with this hero to gain: ACC +16.67 Reach 3 star Ascended with this hero to gain: ACC +16.67

E60

Enhance the skill Cage of Fire, reduces enemies’ Defense Rating by 12% up to 36% for 3 seconds. Reach 4 Star Ascended with this hero to gain: ACC +16.67 Reach 5 Star Ascended with this hero to gain: ACC +16.67

E80HypoEndeavour

Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: MR +10.14 IS +31.85

Overview

Tank, sub-DPS, energy and defense debuffer, CC. Pulls enemies together without needing ultimate, reducing their defense. Meta in Treasure Hunt and on several bosses in Nightmare Corridor.

Counterpart: