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Audrae fires a cosmic quiver into the sky, shrouding the battlefield in stars. Under the stars, up to 2 enemies are struck by falling meteorites every 2 seconds, with each meteorite dealing damage equal to 160% of Audrae’s Attack Rating. Falling meteorites shall prioritize enemies. After 9 seconds, a meteor shower rains down on the battlefield, dealing damage equal to 220% of Audrae's Attack Rating 3 times to all enemies, after which the cosmic state ends. If “Cosmic Shower” is used again while the battlefield is shrouded in stars, the meteor shower of the previous “Cosmic Shower” will be initiated early.

Lvl 2The damage dealt by each meteorite is increased to 190% of Audrae’s Attack Rating.
Lvl 3The damage of each meteor shower attack is increased to 260% of Audrae’s Attack Rating.

Audrae leaps into the air and fires 5 cosmic quivers in quick succession. Each quiver deals 180% of her Attack Rating as damage to the enemy targets. This attack prioritizes enemy heroes that have yet to be attacked first. Once Audrae returns back to the ground, each enemy struck by a cosmic quiver is dealt an additional 240% of Audrae’s Attack Rating as damage, and are stunned for 2 seconds. Audrae is immune to damage and Control Effects while using this skill.

Lvl 2The damage of each quiver is increased to 200% of Audrae’s Attack Rating.
Lvl 3Enemies are stunned for 3 seconds.
Lvl 4The damage of each quiver is increased to 220% of Audrae’s Attack Rating.

Audrae’s Normal Attacks prioritize the enemy farthest away from her on the battlefield, with the damage of the attacks increasing the farther away they are. Damage can be increased by a maximum of 100%. When an enemy is close to Audrae, she will spin her Star Core to push nearby enemies onto the other half of the battlefield, and deal 240% of her Attack Rating as damage to them. This effect may only be triggered once every 15 seconds.

Lvl 2Maximum damage is increased to 120%.
Lvl 3Effect may be triggered once every 10 seconds.

Audrae locks onto an enemy target with her Normal Attacks, and begins focusing her energy. Damage dealt is based on the amount of time Audrae focuses her energy for, with a maximum of 4 instances of damage possible, and each instance of damage dealt to the enemy will be 100% / 120% / 140% / 180% of Audrae’s Attack Rating. While Audrae is focusing her energy, she is immune the first Control Effect she receives. While focusing her energy, if the Immune Control Effect is triggered or Audrae receives a total amount of damage that exceeds 20% of her max health, she will cease focusing and immediately fire her cosmic quiver.

Lvl 2Based on the amount of time focused, each instance of damage dealt to the enemy is increased to 110% / 130% / 150% / 190% of Audrae’s Attack Rating.
Lvl 3Based on the amount of time focused, each instance of damage dealt to the enemy is increased to 120% / 140% / 160% / 200% of Audrae’s Attack Rating.

Stellar Bow and Arrow

Enhances: Astral Enclosure

A bow and arrows formed from the condensed residual energy of the Zohra Nebula. The light and power of past stars is contained within, and only in divine hands may its true power be awakened.

+10

The time interval for falling meteorites caused by “Cosmic Shower” is reduced to 1.5 seconds.

+20

Enemies that suffer damage from the meteor showers of “Cosmic Shower” lose 20 Crit Damage Resistance points for 6 seconds. This effect cannot be stacked.

+30

The star-shrouded sky of “Cosmic Shower” causes an additional 1 meteorites to fall each time it is used.

+40

The time interval for falling meteorites caused by “Cosmic Shower” is reduced to 1 seconds.

3/9 Furniture

While focusing the energy of her Normal Attacks when using “Focus Fire”, excluding the target Audrae has locked onto, all the damage she receives from other enemies is reduced by 50%.

9/9 Furniture

The damage value of the fourth instance of the skill “Focus Fire” is increased to 360% of Audrae’s Attack Rating, dealing AoE damage to the target it hits.

E30Core's Protection

Enhance the skill Core's Protection, the damage of Audrae’s other skills also increases based on the enemy’s distance, with the damage increasing the farther away the enemy is. Damage can be increased by a maximum of 50%. Reach 2 Star Ascended with this hero to gain: ACC +16.67 Reach 3 star Ascended with this hero to gain: ACC +16.67

E60Focus Fire

Enhance the skill Focus Fire, each instance of damage also reduces the enemy’s Defense Rating by 7% for 6 seconds. This effect may be stacked up to 4 times. Reach 4 Star Ascended with this hero to gain: ACC +16.67 Reach 5 Star Ascended with this hero to gain: ACC +16.67

E80CeleEndeavour

Arena of Heroes, Legend's Challenger Tournament, Legends' Championship, Treasure Scramble, Heroes of Esperia: MR +10.14 ATK +10%

Overview

Sub-DPS. Meta in Tower, not used in other modes. Can be used as a substitute in burst comps. Not a priority even for dolphins.

Counterpart: