Overall
Athena is a shield-tank built around Tenacity as both a defensive stat and a damage amplifier. Her ultimate blankets allies in a Divine Shield that grants bonus Tenacity and absorbs damage, with the gap between an ally's Tenacity and their target's boosting the damage or health loss they deal; once the shield expires, its stored damage converts into AoE divine damage against all enemies. She widens that Tenacity gap by knocking enemies airborne and permanently stripping theirs, while her lockdown skills interrupt and stun whichever enemy hero has dealt the most damage, suppressing their output and denying their ultimate — and against foes with less Tenacity than her, she's guaranteed to crit and piles on extra vulnerability. Shield value scales further with her own Tenacity, which past a threshold grants full control immunity, any external shield she receives also triggers a free Divine Shield, and even in death she lingers as a spirit that keeps empowering whichever ally hits hardest.
Skills
Shield of Oath
UltimateDeals AoE damage to all enemies while invincible, then raises a team Divine Shield that absorbs damage and grants Tenacity. Allies with more Tenacity than their target deal and take damage more favorably. Against bosses the shield's value increases, and its stored damage converts into divine damage once it expires.
Divine Ram
ActiveKnocks enemies in front into the air and to the edge of the battlefield, stunning them and permanently reducing their Tenacity. Deals splash damage to nearby enemies and taunts them while reducing damage taken. Against bosses, extra health loss replaces the knockup. Critical hits heal the whole team.
Pacifying Decree
ActiveInterrupts whichever enemy has dealt the most damage, cutting their damage output and Insight and nullifying their Ultimate if used during the debuff. Against Medusa's Soulless Statue, deals bonus health loss and blocks its healing. Guaranteed to crit against lower-Tenacity enemies, applying extra vulnerability.
Radiant Judgment
ActiveTeleports to whichever enemy has dealt the most damage, stunning them while invincible, then creates a Silent Sanctuary that seals nearby enemies' magic damage and energy recovery while draining their health. It persists against control-immune bosses, and enemies inside take more physical damage and can be executed at low health.
Signature Item
Aegis
Scales shield value with Tenacity, grants control immunity at high Tenacity, buffs allies on enemy deaths, and empowers an ally as a spirit after death.
Furniture
Shieldbound Oath
Lets her Ultimate ignore controls and cast free at battle start; external shields she receives also trigger a Divine Shield.
Engravings are not listed here because they upgrade existing skills directly. See the Skills tab for engraving effects alongside each skill.
Athena dazzles the battlefield, launching 6 attacks against all enemies, with each attack dealing damage equal to 150% of her Attack Rating. Creates a Divine Shield worth 1000% of Athena's Defense for 5s. This shield absorbs damage for all allied heroes. This skill can be triggered once every 6s. While the skill is active, Athena is invincible and untargetable. Divine Shield: Allied heroes gain 20 points of Tenacity. Whenever an allied hero inflicts damage or health loss, it is increased by 1.5% for every point the allied hero's Tenacity exceeds the enemy's (capped at a max increase of 75%). The damage absorbed by the Divine Shield is stored up. When the shield disappears, the stored damage is converted into divine damage that Athena deals to all enemies.
Athena deals damage equal to 400% of her Attack Rating to enemy units in front of her, knocking them into the air to the edge of the battlefield, stunning them for 6s, and permanently reducing their Tenacity by 15 points (not stackable).
Athena interrupts the enemy hero that has dealt the most damage, deals damage equal to 350% of her Attack Rating to them, reduces the damage and health loss they deal by 60% for 7s, and reduces their Insight by 20 points for the same duration. If the enemy hero uses their Ultimate during this time, it will not deal any damage.
Athena teleports close to the enemy hero that has dealt the most damage and hurls a Triumphant Lance at them, inflicting health loss equal to 500% of her Attack Rating and stunning them for 5s. The Triumphant Lance then strikes the ground, creating a Silent Sanctuary that seals magic for enemy units in range, reducing their magic damage dealt and Energy Recovery Rate by 80%, while also causing them to lose 3% of their max health every second (capped at a max of 450% of Athena's initial Attack Rating). While this skill is active, Athena is invincible and untargetable.
Aegis
Enhances: Everlasting GloryFor every point of Tenacity that Athena has, the value of both the shields she creates and the shields she receives will be increased by 1%.
For every point of Tenacity that Athena has, the value of both the shields she creates and the shields she receives will be increased by 2%.
Once Athena's Tenacity exceeds 60 points, she gains permanent immunity to controls and a Defense boost of 40%.
If an enemy hero dies within 8s after taking damage or health loss from Athena, she will grant all allied heroes an Attack Rating boost of 10%.
When Athena dies in battle, she transforms into an Oathbound Spirit that follows the allied hero with the highest current Attack Rating. Whenever that hero inflicts damage or health loss, it is accompanied by divine damage equal to 150% of Athena's initial Attack Rating. This damage can be triggered once every 2s. The Oathbound Spirit also grants its target an extra 20 points of Insight and 20 points of Tenacity, plus immunity to 1 strike of fatal damage. When this immunity is triggered, the target becomes invincible and untargetable for 5s, after which they recover health equal to 750% of Athena's initial Defense.
Enhances: Shieldbound Oath
Athena's Ultimate ignores controls when used. At the start of battle, Athena can use her Ultimate once without spending Energy.
Whenever Athena receives a shield from another allied hero, she also creates a Divine Shield that has the same effects as the one generated by her Ultimate, Shield of Oath. Can trigger once every 6s.
When Athena inflicts damage or health loss on an enemy unit that has less Tenacity than her, the attack is guaranteed to crit, and she applies Vulnerability Verdict on the enemy unit for 7s, increasing the damage they take by 35%.
Enemy units within a Silent Sanctuary take 40% more physical damage. When used actively, enemy heroes targeted by this skill will be butchered if their health is below 20% and does not exceed 60% of Athena's max health. If the last enemy hero on the battlefield is targeted, then they will be butchered if their health is below 35%.
Within Arena of Heroes, Legends' Challenger Tournament, Legends' Championship, Treasure Scramble, and Heroes of Esperia: